COMPUTER DESIGN AND THE 7 SYSTEM
by Lawrence Wilson
© January 2019, L.D. Wilson Consultants, Inc.
All information in this article is solely the opinion of the author and for educational purposes only. It is not for the diagnosis, treatment, prescription or cure of any disease or health condition.
The design of our computers follows the 7 system, as follows:
LEVEL 1. FLIP-FLOP
The basic circuit of a computer is a timer, also called a flip-flop. It is an on-off module, 0 or 1, or binary counter. This is the basis or heart of all computers.
Those who are older remember that this was common knowledge about 60 or 70 years ago. This author remembers building a lip-flop circuit from plans in Popular Science Magazine.
Computers operate on a 1 and 0 system, which is called the binary counting system. The word binary means 2.
Most nations on earth use the 1,2,3,4,5,6,7,8,9,0 system of counting, which is called the decimal system for counting numbers. It has 9 numbers plus the 0. This system works well because it is easy to count to 10 with the fingers on both hands.
This and other article on this website introduce the 1,2,3,4,5,6,7,0 or octave counting system, which is the system nature uses. It has 7 numbes and the 0.
Nature also uses the 1 system or binary system extensively, but at higher levels uses the 7 system.
THE MEANING OF THE 0 IN COUNTING SYSTEMS
In all these counting systems, the 0 represents repetition. This is what happens, for example, when one Ōmoves the decimal pointÕ. So, for example, in the 9 system or decimal system, 1.9 becomes 19 or 190 by moving the decimal point. We just added zeros to the number. The same occurs in the other counting systems.
We explain this because the words can be a little confusing.
LEVEL 2. SWITCHING
This second level of computer design connects the flip-flops into series or banks of them in order to do more sophisticated counting. One needs a string of 0s or 1s in order to produce a higher number. This is the same idea as when one puts together a group of numbers to form a large number such as 36,439, 836. On a computer, this number looks something like: 0011010100110010100101010100100101010 (just a representation).
LEVEL 3. MACHINE LANGUAGE
On top of the switching circuits and flip-flops, all computers use a machine language. A popular one today is called GB BASIC.
Machine language is a set of symbols that are simple instructions. They include symbols such as +, -, =,>,< and a few others. They are used to build basic logic into a computer.
Level 3 is the logic level of a computer and a human being, as well. For details, read Thinking And The 7 System.
Programmers and developers use machine language, but not most people. They donÕt need to.
LEVEL 4. THE OPERATING SYSTEM
This is the first level that most people know about. The operating system of a computer is a large program that builds upon the first three levels and is used as the basis for the design of computer programs.
Today the dominant operating systems for computers are Windows and Mac OS. Others are Linux, which is similar to Mac OS in design.
The operating system is a higher level, but is not yet the level at which most people interact with computers. Instead, it is the foundation upon which the programs that people use are based. It is designed so that it can run more sophisticated programs that are much more user-friendly.
Some older people remember that before MS-DOS (Microsoft Disc Operating System) was developed, people had to use the much more primitive machine language or simple operating systems to program and use computers. Fortunately, those days are behind us.
Level 4 is the center. Level 4 is the center of the 7 system, and in similar fashion the operating system of a computer is actually at the center of the levels of functioning of a computer. We donÕt realize this too often, because the flip-flops, switching circuits and machine language are largely hidden in most of todayÕs computers.
LEVEL 5. THE PROGRAMS
Most everyone is familiar with this level of computer functioning. It builds upon the four lower levels and allows us to use the computer easily and cleanly for thousands of applications.
LEVEL 6. THE DATA
Computer programs are of no use without data. For example, for a work processor program, the data are the letters, words, paragraphs and documents. For other programs, the data may be photos, mathematical symbols, sounds or musical notes, or other types of information that can be entered into the machine or converted to a form that can be entered.
LEVEL 7. THE PRODUCT
This is the output or culmination or product of the computing. It is a combination of all the levels below. If one thinks about it, a computer is really of no value unless you can use it to produce a product or some type of output. The output could be printed matter, sound, mathematical formulas or numbers, etc.
COMPUTERS AND THE FOUR STEPS INVOLVED IN ANY ACTION
Another concept that is discussed at some length on this website is the Four Steps Of Action. This important concept, which has to do with physics, applies to computers. Here are the four steps to any action of a computer:
STEP 1. SETUP
This corresponds to the first step of action, which is desire. This means turning on the computer, loading the program, and setting up anything else what one needs to carry out the action.
STEP 2. INPUT
This corresponds to the second step of action, which is intention or focus.
STEP 3. PROCESSING OR CALCULATION
This corresponds to the third step of action, which is allowing.
STEP 4. OUTPUT
This corresponds to the fourth step of action, which is surrender or finishing up.
These four steps may be combined in many computer programs, but they nevertheless exist and must always be followed.